BACK TO MILSIM WEST

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BEFORE YOU GO

Most newbies show up unprepared and spend the first few hours scrambling. Read this before you leave the house.

NO DEPLOYMENT ORDERS = NO ENTRY

MSW will not have your orders on hand. If you don't print them and bring them, you are not getting in — no exceptions.

EYE PRO ON AT ALL TIMES

During setup, during the op, during breaks, and yes — while you are sleeping. Getting caught without it is an ejection offense.

Deployment Orders

Sent to your email — print them the moment they arrive

MSW will email your deployment orders — sometimes weeks in advance, sometimes the day before. Check your email and print them the moment they arrive.

Your orders are a printed document with the event name, address, and a checklist at the bottom. Cadre goes through each red-highlighted item and initials it off. You need every red item checked and signed before you can play.

During the game, any leader or cadre can stop you at any time and ask to see your orders. If your checklist isn't signed off or your paper is gone, you're out mid-op. Keep them on you at all times.

Tip: Put your orders in a ziplock sandwich bag. Rain, sweat, river crossings — anything can destroy paper in the field.

Check-In Process

Know your platoon before you arrive

After buying your ticket, join the private Facebook group for your faction — the link is on the MSW website. Your platoon and squad assignment will be posted there. Want to team up with a friend? Put their name in the comments when purchasing or message the group admins early.
01When you arrive, go directly to your assigned platoon area. Do not set up camp.
02Find the bag check-in area. Lay your gear out for cadre inspection.
03Cadre goes through all red-highlighted items and initials them off your orders.
04Head to chrono. Your replica must pass the FPS check to play.
05Running a BFA? Let cadre know at bag check-in — there's a separate process.

When to Arrive

Don't show up before 1400 — private property

1400

Check-in Opens · 2:00 PM

1800

Check-in Closes · 6:00 PM

2200 – 0000

Game Kicks Off · 10 PM – Midnight

Do not arrive before 1400 — the venue is private property. The game kicks off around 2200–0000 (10 PM – midnight). Be prepared — you could be up all night.

First timer tip: Arrive early around 1400–1500. After check-in, eat, hydrate, talk to your platoon — and if there's downtime, take a nap. Seriously. You're going to need it. Alternatively, if you're not far from the venue, arriving a little later gives you more time to rest at home before the long night ahead.
Bonus tip: Bring a separate water bottle and snacks that are NOT part of your game gear. You'll be on site for several hours before the game even starts — don't burn through your field rations just sitting around waiting. Eat before you go and keep your game food and water sealed for the actual op.

Do not go to your car to sleep after in-processing. Once you're checked in, going back to your car for any reason requires a cadre escort and full gear re-inspection. Going there to sleep means you are out of the event — no return, no exceptions.

Chrono

Your replica must pass before you can play

366 FPS

With 0.25g BB · 1.5 Joules

MSW chronos by joule energy, not raw FPS — the number on screen changes depending on BB weight the operator uses. Check your specific event's orders for the exact limit.

Do not bring your own BBs. BBs are provided at the event. Leave yours at home.

Medical Card

Stays on your person the entire op

A small piece of paper — laminated if you have it, written if you don't. Cadre sometimes checks for it, but more importantly it's a real safety tool.

Full name
Home address
Emergency contact name & phone number
Any allergies
Any medical conditions
Tip: Keep both your orders and medical card in the same ziplock bag in your left shoulder pocket. That's the first place anyone looks if something happens.

Physical Fitness

You're carrying kit for 24+ hours straight

Milsim looks cool from the outside — and it is — but the physical reality hits different once you're in it. You're carrying a loaded vest and a replica for over 24 hours straight, moving through terrain, staying alert, and doing it all while sleep deprived. Body shock is real. People have blacked out and thrown up within the first 30 minutes. This isn't meant to scare you — it's meant to make sure you actually show up ready.

Your fitness level directly affects your squad. One person who can't keep up slows everyone down and puts the team at a disadvantage. Start training with your actual gear — vest, replica, pack — so your body isn't shocked the moment the op starts. Put in the work before the event and you'll enjoy it a lot more.

Go running

Be comfortable running 3 miles straight before the event. Your cardio will be tested.

Practice rucking

Rucking means moving with your full kit — replica, vest, and a loaded pack. Depending on the event you could ruck 2–8 miles in a single day. Get comfortable carrying that weight before you show up, not during.

Break in your boots

Do not show up in a fresh pair of boots. Wear them on runs and walks beforehand — blisters 10 hours into an op are brutal.

Get sleep before

You're going to be up all night. Don't show up already running on empty.

Day-Of Checklist

Printed deployment orders (in a ziplock bag — keep them dry)
Medical card (in the same ziplock bag as your orders)
Valid government-issued photo ID
All red-highlighted gear from your deployment orders
Eye protection (full seal, ANSI rated) — on at all times, including while sleeping
Airsoft replica + magazines (no BBs — provided at the event)
Cash (~$50 for patches and miscellaneous)
Personal medications