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TACSOP SIMPLIFIED

The full MSW TACSOP is 59 pages. This is what actually matters for your first op. Read the real document before the event — this is the primer, not the replacement.

Hit Calling & Integrity

MSW runs on integrity. There are no referees watching every firefight — you call your own hits, and you never call someone else's. If you're caught gaming the system you'll be removed without a refund.

What counts as a hit

Any BB that strikes your body or any gear secured to your person — including ricochets. If it hit you, you're out.

What doesn't count

BB hits on your weapon only. That's it. Everything else on you counts.

Friendly fire

Counts. Full stop. Check your targets before you fire.

When you're hit

Drop immediately. Be loud. Call for a medic. Do not reload, do not test-fire, do not move toward the objective.

The Medical Mechanic

This is the one system that trips first-timers up the most. Learn it before you show up.

01

You get hit

Drop, yell, display your MSW Tourniquet (MSWTQ) — issued at check-in. Do not self-apply it. That's for your buddy to do.

02

Buddy applies your tourniquet within 5 minutes

You are now "wounded" — you can keep fighting. You may still share intel and talk while wounded.

03

Nobody reaches you within 5 minutes

You "bleed out" and are considered killed. Follow the dead rules below.

04

You get hit again while "wounded"

You are killed. No buddy aid this time — you need a medic or the Company CCP (your faction's respawn zone — a marked area where medics cache IV water bottles).

05

Getting healed (dead → alive)

Find a Platoon Medic or walk to the Company CCP (your faction's respawn zone). Drink an entire 16oz water bottle (the "IV"). Once it's gone, you're back in the fight.

When dead and moving to a medic or the Company CCP (your faction's respawn zone): hold your weapon over your head. This signals to everyone that you are out of the game. When healed, you lose all intel you had collected up to that point.

Remember: You can never self-heal. You can never hand your MSWTQ to your buddy — they reach over and use it themselves. Do not pre-thread it through the tri-glide before the op.

Safety Rules

Eye Pro

On at all times. That means during setup, during the op, during breaks, and yes — while you are sleeping. No exceptions. Getting caught without eye pro is an ejection offense.

The EMERGENCY Call

MSW uses "EMERGENCY" instead of "cease fire." This is called for real injuries, brush fires, or any life-threatening situation. The moment you hear it:

  1. 01Stop playing immediately
  2. 02Echo the command — yell EMERGENCY
  3. 03Stay exactly where you are and wait for cadre instructions

Safety Flag

The TACSOP lists a safety flag (red rag or VS-17 panel) for signaling you're out of the game or leaving the AO. In practice this isn't something you'll commonly see enforced at events — but if your cadre references it, now you know what it is.

Blind Fire

Firing without eyes on your target is strictly prohibited. Do not stick your replica around a corner and squeeze the trigger. If you can't see what you're shooting, you don't shoot.

What Gets You Ejected

All of these result in removal from the event with no refund.

×Disrespecting cadre or other participants
×Blind firing (firing without eyes on target)
×Removing eye protection — yes, even while sleeping
×Alcohol or drugs at any point during the event
×Using a safety flag to gain a tactical advantage
×Going to your car to sleep after in-processing — you are done for the event, no return

Quick Reference Numbers

Grenade kill radius

Solid cover saves you. Soft cover (bushes, grass) does not.

15 ft

Rocket / 40mm kill radius

Same cover rules apply. 1 hit kills the vehicle, driver, and TC.

20 ft

MMG minimum engagement

M240, M60, PKM — regardless of what it chronos at.

50 ft

Sniper minimum engagement

DMRs too. Semi-auto only at this range.

100 ft

Rifleman BB allotment

LMG gets 1,500. MMG gets 3,000. No extra for grenades.

500 rds

Standard AEG FPS limit

With 0.25g BB (1.5 joules). BBs are issued at check-in — do not bring your own.

366 fps

This is not the full rulebook. Read the complete MSW TACSOP before your first event. Your platoon leaders and cadre are the final authority on rules calls during the op — if you're unsure, ask them.